Actually hard to believe this is DS3…I CAN’T WAIT TO PLAY IT
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The full gameplay without my voice –

34 Comments

  1. Man, this mod has had so much effort put into it it's like watching those 1000 days building mega structures in survival on crack

  2. Oh amazing! They added Alex Roe's dark souls themed music!!! <3

    @9:31 is "Locryn, Keeper of the Void" from his album Darksign II
    @15:50 is "Remnants Call" from the same album

  3. Boss health looks like an issue already, same with EVERY other Souls mod I've seen. Looks good but hopefully its not just a difficult one just for the sake of it

  4. That Angelic Wall Guardian is so damn impressive, it's somehow a combination of at least 4 different bosses from different games, all heavily modified but still. The iron golem from DS1 seems to be the base animation skeleton, it has moves and animations from the tower knight from Demon's Souls, it has some movement and attacks from yhorm, it even has attacks from elden beast. Visually it's like a crucible knight from elden ring and iudex/champ gundyr's head. To combine all that and still have it look and work that well is some straight up technical black magic, the type of thing you need to sell your soul for.

  5. You know what that's it, I'm getting a gaming PC. Because I need to experience this for myself.

  6. The Angelic Wall Guardian is using Godrick's Axe. This mod is all the from games mashed into one and its fckin amazing

  7. This last shown boss had at first the move set of the iron giant (the one thing from ds1 idk the name anymore)

  8. I feel like since all of the souls games are made on the same engine, modders have all of the assets from each game available to them it's just a matter of implementing the weapons and mechanics into other games. I'm no modder so that's just my guess.

  9. With god as my witness, I DEMAND that this project doesn't become abandoned or is left to the sands of time, there's too many desiccated dreams left behind by modders past. Archthrones may be the beacon of hope from which soulsborne mods will look up to as a standard of effort.

  10. They were able to change the quick item menu, I hope they change the HP/Stamina6Mana bars too. DS3 ones aren't instantly clear enough for me when you get hit, how much of the bar is actually going down. The color of the damaged/spent portion isn't contrasty enough and it takes a second before it disappears. I wish they changed the color at least to be more discernable at a glance.

  11. The moveset of the Angelic Wall Guardian is the moveset of Iron Golem from DS1, insane how they ported it

  12. You already said everything that was in my head (maybe not the part about "incest brothers") so let's just patiently wait!

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