Dark Souls, But It's A Horror Movie...

#darksouls #darksoulsremastered #eldenring #eldenringdlc #eldenringshadowoftheerdtree #soulslikegame #soulsbourne #gaming2024 #fromsoftware #firstplaythough

In this episode we venture down into the New Londo Ruins and I discover that the place is taken over by ghosts and more undead. This area felt more like I was in a horror movie than anywhere else in the game I’ve been. We find another Lord to take down only there is a problem, The area is submerged in water. Hope you enjoy!

Dark Souls is a dark fantasy action role-playing game series developed by FromSoftware and published by Bandai Namco Entertainment. Dark souls is the the first game in the Dark souls series and marks the source material for many soulslikes that exist on the market today.

Dark Souls playlist here:
Dark Souls Remastered

Elden Ring playlist here:
ELDEN RING

Lies Of P playthrough here:
Lies of P

Remnant from the ashes playlist here:
Remnant from the ashes

Remnant 2 playlist here:
REMNANT 2

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24 Comments

  1. Honestly the best thing i could have done for myself was to explore every single nook and cranny on my first playthrough so i could find every advantage. The soulsborne genre has SO MUCH things to find its so cool

  2. Facing the 4 Kings can get kind of easy if ya equip Havel’s set and a colossal weapon. Just face tank the damage and go monkey on them

  3. The doll you get on the asylum is not for dlc, is for an optional zone. Many people still believes this area is for the dlc for some reason

  4. Ur getting so much humanity and ur not playing co op just Kindle every bonfire to least once for 10 flaska that's all I ever need

  5. Good times. Sorry if the tips and such get to be too much/too spoilery. We all wish we could have that first blind playthrough back but we also can't help prodding someone in the right direction; can't let em go hollow alone out there! Do what makes you happy; we're here for it.

  6. Something that always really bugged me so much about New Londo was the fact that you can't damage the ghosts unless you have a transient curse, but they give you a transient curse right at the start of the area, and then the ghosts occasionally drop transient curses when you kill them, so as long as you have average RNG you are always going to be able to damage the ghosts, so why even make it a mechanic? The only purpose it actually serves is occasionally completely screwing you in the middle of combat when your buff suddenly wears off without you realizing it

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